Jeux Vidéo

GTA 6 devs tried « not to jump on the bandwagon » of passing trends and instead created their « own slanted, overblown versions »

Creating a timely satire can be tough when development takes half a decade or more – it’s the reason South Park’s stuck with its crude art style for literal decades, but the developers of GTA 6 can’t just replace their world-class tech with paper cutouts. Instead, the team simply tried to avoid trends that would become outdated come launch.

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Source originale : www.eurogamer.net ↗
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